Project UrbEx - Finding inspiration through photography and games
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Project UrbEx - Finding inspiration through photography and games

Welcome to Cheche Inspiration Minute. Today we are looking for inspiration through photography and games.
 
22 【作品集灵感|探索城市废墟和游戏创作🎴 - B.B.BAM車間爆炸 | 小红书 - 你的生活指南】 😆 Ky07b9GqsHnhnOJ 😆 https://www.xiaohongshu.com/discovery/item/6638cc71000000001e01a5d8?source=webshare&xhsshare=pc_web&xsec_token=ABNvOCswnaowBF0fW7HDNaiSjk6LojtJ__dgRryn-N4nc=&xsec_source=pc_share
 
Game designer Ikumi Nakamura shared her experience of exploring abandoned cities for 20 years through a new book called "Project UrbEx", which was inspired by forgotten urban landscapes. Her video games, such as The Evil Within and Ghostwire: Tokyo, show how this hobby has been incorporated into her career, creating detailed and immersive virtual worlds.
She believes that places built and abandoned by humans have their own beauty and can be a source of inspiration for creating games. This view reveals that even seemingly desolate places may hide stories and creativity that are worth exploring and respecting. These places can be clues to remembering and understanding past times, and even seemingly ordinary places may have a unique appeal. In game design, she cleverly incorporates these elements into the story, allowing players to feel the resonance with the real world.
 
Questions worth thinking about:
  1. How does this love of abandoned spaces translate into creating a unique worldview in video games?
  1. How can humans discover and appreciate the forgotten beauty in daily life instead of just destroying them?
  1. How can we understand and perceive this emotion from abandoned spaces from the interactive experience of games?
  1. How to view the "forgotten beauty" of urban architecture and human history?
 
If you are a photography enthusiast or someone who loves to explore the city, you might as well try to think about how to transform these memories from your surroundings into more in-depth topics through design and technical means. Try to use photography to record your discoveries, which may also become unique materials when creating games, and the resulting portfolio projects will be more real and touching.
 
Okay, today's inspiration ends here in one minute, see you next time.